Monday, June 21, 2010

Crazy Carrot

Work is preceding apace! Keep your eyes on the blog, we're gonna be making weekly or biweekly posts until release. :)

Creatures 2 to Docking Station was running in the background the other day while I was doing some work on the Biodome, and by chance I scrolled by the Treehouse section… to find this. Oh, dear. Obviously Moe’s population control monitor wasn’t working quite right.



Crazy carrots indeed.

 

[For the record, I was aware of this problem before Liam injected them. :O  I’m a good coder I tell you! A good coder! – Moe]

9 comments:

  1. Silly Liam, Moe usually knows what bugs he has to deal with beforehand. Also, do I see mushrooms hidden amongst the carrot horde?

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  2. I can't see any mushrooms? :D I do however see something that suspiciously looks like a butterfly.

    As for bugs... well, HE usually knows what he's in for. I just sort of stumble blindly along and spend a lot of time debugging. :)

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  3. Problem, what problem? You've obviously got no norns in your testing world! ;)

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  4. Clearly C2toDS needs it's own Eem Foo to help keep the ecology stable :)

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  5. I've got a question for Liam/Moe: would it be possible to replace Borland's sprite with something else? I know someone who doesn't like Borland and they want to replace him with a custom sprite if possible.

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  6. Moe can correct me if he feels differently, but I think the aim is to preserve original c2, with enhancements. I doubt there'll be any sprite replacements.

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  7. Also, Borland is awesome. :(

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  8. For an Eem Foo, I recomend making the C3DS style hebbe norn as a breed.

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