tag:blogger.com,1999:blog-2330276120389362457.post3116406302610408617..comments2023-05-14T04:28:09.136-04:00Comments on Creatures 2 to Docking Station: The Lost Cave Released!Moehttp://www.blogger.com/profile/17530254957566844248noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2330276120389362457.post-41132466179982010732012-04-21T10:53:41.343-04:002012-04-21T10:53:41.343-04:00Holy H. I didn't even know this had been conti...Holy H. I didn't even know this had been continued. Awesome! Thanks. Sincerely, Bifrost.Indigo/Bifrostnoreply@blogger.comtag:blogger.com,1999:blog-2330276120389362457.post-16429593389765673522010-08-30T22:24:44.827-04:002010-08-30T22:24:44.827-04:00It's a beautiful (and nostalgic) metaroom-the ...It's a beautiful (and nostalgic) metaroom-the only problem I have with it is that norns tend to fall off the small dock area to the right and fall into the pool with the cavefish, where they eventually drown. Of course, this is quickly fixed with the use of the stopperpot agent. :pAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-2330276120389362457.post-3194646387808392672010-06-29T00:14:46.711-04:002010-06-29T00:14:46.711-04:00Okay, a new version is up that prevents norns from...Okay, a new version is up that prevents norns from activating the lift--it wasn't built for that. In the next-next version I'll spend some time recoding it. <br /><br />A bit of an explanation for the lift: I had very little time to actually put this together, so I wrote a quick and dirty (if brilliant and efficient) script for the lift. A normal lift would have taken far longer. If someone would like to recode the lift (in fact, if anybody would like to make fixes/changes), please feel free and make it available to everyone--I'll include it in the next version.<br /><br />New version from the same download link as above. Changes are: fixed catalogue, fixed lift, fixed mushroom sprites (wrong row order).Anonymoushttps://www.blogger.com/profile/14534682899534783710noreply@blogger.comtag:blogger.com,1999:blog-2330276120389362457.post-59674357736779899142010-06-28T23:55:25.949-04:002010-06-28T23:55:25.949-04:00heh :D The lifts were not designed for norn use, b...heh :D The lifts were not designed for norn use, but I accidentally left the "norn can activate" behaviour in. Whoops.<br /><br />A new version will be out asap to correct the lift-going-into-nowhere issue.Anonymoushttps://www.blogger.com/profile/14534682899534783710noreply@blogger.comtag:blogger.com,1999:blog-2330276120389362457.post-61829018424170165192010-06-28T23:24:58.394-04:002010-06-28T23:24:58.394-04:00Found a rather amusing bug. My Norn used the eleva...Found a rather amusing bug. My Norn used the elevator from the second floor and went up in it. And up...and up...and up...as far as I know the lift may still be rising :P<br /><br />On the plus side I was able to export and import him and he doesn't seem too traumatised. Can't get my lift back though...Anonymousnoreply@blogger.com